MRPG Seals
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A seal is a small piece of clay or stone that, when broken, causes a given effect.
Stat Restoring Seals
Each of these seals, when broken, restores 1 point of stat penalty.
- Seal of Strength
- Seal of Speed
- Seal of Intelligence
- Seal of Stamina
- Seal of Dexterity
Stat Increasing Seals
When broken, each of these seals provides a permenant increase to the given stat. Like seals do not stack with each other, so using two +1 Seals would provide only a +1 increase, but using a +1 and a +2 would add a total of +3. Using seals it is possible to increase an un-buffed stat by up to 6. Not that unlike the facets, seals are not perquisite; you may use them in any order.
- Seal of Might Level I(Strength +1)
- Seal of Might Level II(Strength +2)
- Seal of Might Level III(Strength +3)
- Seal of Might Level II(Strength +2)
- Seal of Movement Level I(Speed +1)
- Seal of Movement Level II(Speed +2)
- Seal of Movement Level III(Speed +3)
- Seal of Movement Level II(Speed +2)
- Seal of Intellect Level I(Intelligence +1)
- Seal of Intellect Level II(Intelligence +2)
- Seal of Intellect Level III(Intelligence +3)
- Seal of Intellect Level II(Intelligence +2)
- Seal of Endurance Level I(Stamina +1)
- Seal of Endurance Level II(Stamina +2)
- Seal of Endurance Level III(Stamina +3)
- Seal of Endurance Level II(Stamina +2)
- Seal of Freedom Level I(Dexterity +1)
- Seal of Freedom Level II(Dexterity +2)
- Seal of Freedom Level III(Dexterity +3)
- Seal of Freedom Level II(Dexterity +2)
Effect Removing Seals
These seals remove temporary effects.
- Seal of Blindness Removal(Removes Blindness)
- Seal of Eptitude(Removes Inept)
- Seal of Stop Being So Fruity(Removes Blithesome)