Difference between revisions of "Earth-Sphere Confederation"

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===New Day===
 
===New Day===
When Samuel Fate was defeated at the Battle of the New Day, the newly-freed industrial worlds where his ships and weapons had previously been manufactured were quick to organize. These worlds in particular lacked any kind of leadership within the cities, but most had independent autocratic leaders in the countryside, who ruled over food-producing regions. Such leaders laid claim to the cities, cementing their power easily. The practice of slavery (and not the very loose [[Dragons#Use of Slavery|"you live here, you work for us"]] kind of slavery the dragons practice), was extremely common under Samuel Fate, and continued within the confederacy.  
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When Samuel Fate was defeated at the Battle of the New Day, the newly-freed industrial worlds where his ships and weapons had previously been manufactured were quick to organize. These worlds in particular lacked any kind of leadership within the cities, but most had independent autocratic leaders in the countryside, who ruled over food-producing regions. Such leaders laid claim to the cities, cementing their power easily. The practice of slavery (and not the very loose [[Dragons#Use of Slavery|"you live here, you work for us"]] kind of slavery the dragons practice), was extremely common under Samuel Fate, and continued within the Fonfederacy.  
  
While most of Samuel Fate's millitary equipment was initially rendered useless by his death, confederate scientists were able to design work around and restore functionality within ten years: far faster than the largely disarmed [[Gudersnipe Foundation]] or newly-formed [[Trans-Draconic Federation]] could bring new, battle-ready fleets to the field.
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While most of Samuel Fate's millitary equipment was initially rendered useless by his death, ConFed scientists were able to design work arounds and restore partial functionality within ten years: far faster than the largely disarmed [[Gudersnipe Foundation]] or newly-formed [[Trans-Draconic Federation]] could bring battle-ready fleets to the field.
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This gave the Confederacy, largely found in finite dimensions, considerable legitimacy. While there was talk of reforming the Alliance even in the early part of the age, most of the old member worlds that had regained their sovernty were forced to concede to the power of the confederation.  
  
 
For a brief period, the Confederation was poised to gain control of much of the former [[known worlds]]. A string of sabotages coupled with terror-attacks from a powerful, unknown force, gave them pause until a sudden economic collapse weakened the empire beyond all hope of recovery.  
 
For a brief period, the Confederation was poised to gain control of much of the former [[known worlds]]. A string of sabotages coupled with terror-attacks from a powerful, unknown force, gave them pause until a sudden economic collapse weakened the empire beyond all hope of recovery.  
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===Economic Collapse===
 
===Economic Collapse===
 
Like many advanced civilizations, the Confederation relied on an electronic money system of fiat currency. In order to valuate their currency, they compared it to the buying power of similar amounts from the two other major powers. The Confederate Dollar was worth, initially, 1.73 GATE credits or 1 Wingbeat and 15 Talons.
 
Like many advanced civilizations, the Confederation relied on an electronic money system of fiat currency. In order to valuate their currency, they compared it to the buying power of similar amounts from the two other major powers. The Confederate Dollar was worth, initially, 1.73 GATE credits or 1 Wingbeat and 15 Talons.
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A major stake in the legitimacy of the Confederation was the recognition of property ownership. Early in their history, these worlds had lain claim to land and mineral holdings which previously belonged to the Gudersnipe Foundation. Unable to face them militarily, the Foundation was eventually forced to concede these rights, in order to gain recognition for the few regions they did still have the ability to defend.
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Then, in the late N.D. thirties, they electronic money system that was the backbone of the Confederation suffered a sudden, extreme collapse, rendering all of their currency, and associated property valuations, completely worthless. A land-grab ensued, as both the Foundation and the dragons rushed in to buy up all available assets, mostly at less than 1% of pre-collapse valuations. The confederacy was effectively destroyed.
 +
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===Post Collapse and New Alliance Era===
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The legitimacy of the Confederation was primarily centered around land holdings. Without these, their governments had to be severely restructured. Slavery was ended, and the various member worlds eventually joined the new [[New Day Alliance|Alliance]]. However, while the laws were changed to conform with the values of the Alliance, the confederate worlds retained a certain sense of identity, and often pushed for a return to the old ways; either by succession from the Alliance or by the Alliance granting former confederate member worlds the rights to dictate their own laws.
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It took several centuries, but in the early fifth century N.D., most of the former confederate member worlds staged a revolution, breaking away from the Alliance and putting new leaders into power. The coupe was well-planned and executed with a high degree of timing.

Revision as of 23:12, 4 September 2018

The Earth-Sphere Confederation, known largely just as "The Confederation" was the third major power to organize in the power-vacuum created by the death of Samuel Fate and the end of the Long Night. The Confederation was short-lived, lasting only about thirty years.

History

Long Night

While most nations of the old Alliance were ruled at very low-levels by direct puppets of the emperor Samuel Fate, many regions developed independent, autocratic leaders who came to power by being more efficient than, yet totally subservient to, Fate. Such leaders had been common throughout the Long Night, and were even allowed to attain great wealth, so long as they lived by the tenets set forth by the emperor. This was one of the few areas in which technological and social regression or homeostasis was not the norm.

The Long Night ended very apruptly, but these rulers were still left with a considerable amount of power. Along with the power came sudden complete autonomy. While most regions were quick to re-establish their pre-Long Night nations, these areas instead turned to the wealthy landowners who had ruled them under Samuel Fate. New nations were quickly established as different groups came together.

In the power vacuum that remained, those who were organized rose to power very quickly.

New Day

When Samuel Fate was defeated at the Battle of the New Day, the newly-freed industrial worlds where his ships and weapons had previously been manufactured were quick to organize. These worlds in particular lacked any kind of leadership within the cities, but most had independent autocratic leaders in the countryside, who ruled over food-producing regions. Such leaders laid claim to the cities, cementing their power easily. The practice of slavery (and not the very loose "you live here, you work for us" kind of slavery the dragons practice), was extremely common under Samuel Fate, and continued within the Fonfederacy.

While most of Samuel Fate's millitary equipment was initially rendered useless by his death, ConFed scientists were able to design work arounds and restore partial functionality within ten years: far faster than the largely disarmed Gudersnipe Foundation or newly-formed Trans-Draconic Federation could bring battle-ready fleets to the field.

This gave the Confederacy, largely found in finite dimensions, considerable legitimacy. While there was talk of reforming the Alliance even in the early part of the age, most of the old member worlds that had regained their sovernty were forced to concede to the power of the confederation.

For a brief period, the Confederation was poised to gain control of much of the former known worlds. A string of sabotages coupled with terror-attacks from a powerful, unknown force, gave them pause until a sudden economic collapse weakened the empire beyond all hope of recovery.

Economic Collapse

Like many advanced civilizations, the Confederation relied on an electronic money system of fiat currency. In order to valuate their currency, they compared it to the buying power of similar amounts from the two other major powers. The Confederate Dollar was worth, initially, 1.73 GATE credits or 1 Wingbeat and 15 Talons.

A major stake in the legitimacy of the Confederation was the recognition of property ownership. Early in their history, these worlds had lain claim to land and mineral holdings which previously belonged to the Gudersnipe Foundation. Unable to face them militarily, the Foundation was eventually forced to concede these rights, in order to gain recognition for the few regions they did still have the ability to defend.

Then, in the late N.D. thirties, they electronic money system that was the backbone of the Confederation suffered a sudden, extreme collapse, rendering all of their currency, and associated property valuations, completely worthless. A land-grab ensued, as both the Foundation and the dragons rushed in to buy up all available assets, mostly at less than 1% of pre-collapse valuations. The confederacy was effectively destroyed.

Post Collapse and New Alliance Era

The legitimacy of the Confederation was primarily centered around land holdings. Without these, their governments had to be severely restructured. Slavery was ended, and the various member worlds eventually joined the new Alliance. However, while the laws were changed to conform with the values of the Alliance, the confederate worlds retained a certain sense of identity, and often pushed for a return to the old ways; either by succession from the Alliance or by the Alliance granting former confederate member worlds the rights to dictate their own laws.

It took several centuries, but in the early fifth century N.D., most of the former confederate member worlds staged a revolution, breaking away from the Alliance and putting new leaders into power. The coupe was well-planned and executed with a high degree of timing.