MRPG Weapons
Each weapon has a supertype, type, and subtype. Supertype is the proficiency it uses, type is the sort of weapon, and subtype is the exact type. Example: a longsword is supertype: bladed, type: swords, subtype: longsword. For the purposes of sanity, previty, and page-width, tables will be created at the type-level.
Qualities that cannot change:
- Sub-type: A weapon of a particular sub-type is always that sub-type, and everything falls into a sub-type.
- 1 or 2 handed: If a lonsword is 1-handed and the weapon is a longsword, it will always bee 1-handed(see[[MRPG Dual Wielding|dual wielding for when this does not apply).
- Size: Any weapon of a given type is going to have a consistant size.
- Damage Dice: A weapon of a given sub-type is always going to have the same damage die.
- Quality: Or more accurately quality-range, as some weapons can only be found or made in certain quality ranges.
- Weight: Will remain constant, even if different materials are used, just to make things easier.
Rarity will be determined by a number of factors, as will value.
Contents
Basic List
Bladed
Swords
|
Knives
|
Axes
|
Pole-Arms
|
Blunt
Hammers
|
Maces
|
Cudgels
|
Ranged
Bows
|
Crossbows
|
Slings
|
Martial
Strike
|
Cut
|
Exotic
|
Detailed List List
Bladed
Swords
- Longsword
- 1 or 2 handed
- Quality
- Size
- Weight
- Shortsword
- Greatsword
- Bastard Sword
- Broadsword
- Rapier
- Khopesh
Knives
- Dagger
- Cutlass
Axes
- Axe
- Great Axe
- Battle Axe
Pole-Arms
- Lance
- Double-bladed Lance
- Scythe
- Glaive
- Halberd
Blunt
Hammers
- Greathammer
- Pick
- Warhammer
Maces
- Mace
- Morningstar
- Flail
Cudgels
- Club
- Rod
- Orb
- Spellbook
- Runewheel
Ranged
Bows
- Shortbow
- Longbow
- Composite Bow
Crossbows
- Hand Crossbow
- Heavy Crossbow
- Repeating Crossbow
Slings
- Slingshot
- Tension Sling
Martial
Strike
- Tonfu
- Knuckler
- Hand Wrap
Cut
- Kukhri
- Katana
- Sakaboto
- Kama
- Dōtanuki
- Wakisashi
- Tanto
- Jian
Exotic
- Claw and Chain
- Blade and Chain
- Nunchaku