Difference between revisions of "MRPG Weapons"
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====Crossbows==== | ====Crossbows==== | ||
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*Hand Crossbow | *Hand Crossbow | ||
**'''Sub-type:''' | **'''Sub-type:''' | ||
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**Base Value: 42 | **Base Value: 42 | ||
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*Heavy Crossbow | *Heavy Crossbow | ||
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**'''Special:''' | **'''Special:''' | ||
**Base Value: 72 | **Base Value: 72 | ||
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*Repeating Crossbow | *Repeating Crossbow | ||
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**'''Special:''' | **'''Special:''' | ||
**Base Value: 97 | **Base Value: 97 | ||
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====Slings==== | ====Slings==== |
Revision as of 04:27, 28 February 2016
Each weapon has a supertype, type, and subtype. Supertype is the proficiency it uses, type is the sort of weapon, and subtype is the exact type. Example: a longsword is supertype: bladed, type: swords, subtype: longsword. For the purposes of sanity, brevity, and page-width, tables will be created at the type-level.
Qualities that cannot change:
- Sub-type: A weapon of a particular sub-type is always that sub-type, and everything falls into a sub-type.
- 1 or 2 handed: Whether the weapon is 1-handed or 2-handed.
- Damage Dice: A weapon of a given sub-type is always going to have the same damage die. + values are also covered under damage.
- Size: Any weapon of a given type is going to have a consistent size. Size determines the Strength Requirement to use the item, which is separate from the stat used in combat.
- Quality: Or more accurately quality-range, as some weapons can only be found or made in certain quality ranges. On finished items, quality denotes how nice it is.
- Weight: Will remain constant, even if different materials are used, just to make things easier.
- Minimum Level: The Base Minimum Level required to wield the item.
- Special: Found on some weapons, "special" denotes some addon or property that weapon naturally has.
- Base Value: How much is the basic(or "blank") item worth.
Rarity will be determined by a number of factors, as will value.
Contents
Basic List
Bladed
Swords
|
Knives
|
Axes
|
Pole-Arms
|
Blunt
Hammers
|
Maces
|
Cudgels
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Ranged
Bows
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Crossbows
|
Slings
|
Martial
Strike
|
Cut
|
Exotic
|
Detailed List List
Names will be determined by the loot generator, subtype is whatever subtype category its in. Hence, this table need only include hand, quality, size, and weight.
Bladed
Swords
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|
|
|
|
|
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Knives
|
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Axes
|
|
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Pole-Arms
|
|
|
|
|
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Blunt
Hammers
|
|
|
|
Maces
|
|
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Cudgels
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|
|
|
|
|
Ranged
Bows
|
|
|
Crossbows
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|
|
Slings
- Slingshot
- Sub-type:
- 1 or 2 handed:
- Damage Dice:
- Size:
- Quality:
- Weight:
- Minimum Level:
- Special:
- Base Value: 0.8
- Tension Sling
- Sub-type:
- 1 or 2 handed:
- Damage Dice:
- Size:
- Quality:
- Weight:
- Minimum Level:
- Special:
- Base Value: 17
Martial
Strike
- Tonfu
- Sub-type:
- 1 or 2 handed:
- Damage Dice:
- Size:
- Quality:
- Weight:
- Minimum Level:
- Special:
- Base Value: 58
- Knuckler
- Sub-type:
- 1 or 2 handed:
- Damage Dice:
- Size:
- Quality:
- Weight:
- Minimum Level:
- Special:
- Base Value: 31
- Hand Wrap
- Sub-type:
- 1 or 2 handed:
- Damage Dice:
- Size:
- Quality:
- Weight:
- Minimum Level:
- Special:
- Base Value: 4
Cut
- Kukhri
- Sub-type:
- 1 or 2 handed:
- Damage Dice:
- Size:
- Quality:
- Weight:
- Minimum Level:
- Special:
- Base Value: 42
- Katana
- Sub-type:
- 1 or 2 handed:
- Damage Dice:
- Size:
- Quality:
- Weight:
- Minimum Level:
- Special: Edged
- Base Value: 62
- Sakaboto
- Sub-type:
- 1 or 2 handed:
- Damage Dice:
- Size:
- Quality:
- Weight:
- Minimum Level:
- Special: Hooked
- Base Value: 62
- Kama
- Sub-type:
- 1 or 2 handed:
- Damage Dice:
- Size:
- Quality:
- Weight:
- Minimum Level:
- Special: Hooked
- Base Value: 32
- Dōtanuki
- Sub-type:
- 1 or 2 handed:
- Damage Dice:
- Size:
- Quality:
- Weight:
- Minimum Level:
- Special: Edged, Heavy
- Base Value: 77
- Wakisashi
- Sub-type:
- 1 or 2 handed:
- Damage Dice:
- Size:
- Quality:
- Weight:
- Minimum Level:
- Special:
- Base Value: 41
- Tanto
- Sub-type:
- 1 or 2 handed:
- Damage Dice:
- Size:
- Quality:
- Weight:
- Minimum Level:
- Special:
- Base Value: 21
- Jian
- Sub-type:
- 1 or 2 handed:
- Damage Dice:
- Size:
- Quality:
- Weight:
- Minimum Level:
- Special:
- Base Value: 56
Exotic
- Claw and Chain
- Sub-type:
- 1 or 2 handed:
- Damage Dice:
- Size:
- Quality:
- Weight:
- Minimum Level:
- Special: Hooked
- Base Value: 92
- Blade and Chain
- Sub-type:
- 1 or 2 handed:
- Damage Dice:
- Size:
- Quality:
- Weight:
- Minimum Level:
- Special:
- Base Value: 103
- Nunchaku
- Sub-type:
- 1 or 2 handed:
- Damage Dice:
- Size:
- Quality:
- Weight:
- Minimum Level:
- Special:
- Base Value: 103