Difference between revisions of "MRPG Spell List"

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<table border="1">
 
<table border="1">
<tr><td>'''Ultimate Offering'''</td><td colspan="2">''Effect, Mystical''</td><td>''Death''</td></tr>
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<tr><td>'''Ultimate Offering'''</td><td colspan="2">''Mystical''</td><td>''Death''</td></tr>
 
<tr><td colspan="4">
 
<tr><td colspan="4">
 
Calling up the ultimate powering over life and death, the mage offers up one being as a living sacrifice to transform it's ethereal essence and very life force into a weapon, to be immediately targeted at another, dealing 1d6 damage per the sacrificed victim's hit points to the target. The sacrifice must be a Mortal being and must actually die.
 
Calling up the ultimate powering over life and death, the mage offers up one being as a living sacrifice to transform it's ethereal essence and very life force into a weapon, to be immediately targeted at another, dealing 1d6 damage per the sacrificed victim's hit points to the target. The sacrifice must be a Mortal being and must actually die.
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==Endo-Mage Spell List==
 
==Endo-Mage Spell List==
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These are the spells accessed by those using Endo-Magic:
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*[[MRPG Endo-Mage]]
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*[[MRPG Paladin]]
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*[[MRPG Battling Sorcerer]]
 +
 +
The *[[MRPG Auramancer]] also has access to some Effect spells from this list.
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 +
 
[[MRPG Endo-Mage Spell List]]
 
[[MRPG Endo-Mage Spell List]]
  
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<table border="1"><tr><td>''' Fireball ''</td><td colspan="2">'' Physical ''</td><td>'' Fire '</td></tr><tr><td colspan="4"> You lob a massive ball of all-consuming fire at a target, it then explodes outwards and deals additional damage to everything within a 25-foot radius. Deals 3d6 damage to the initial target and 1d6 to secondary targets. Each Junction adds 1d6 to both base and secondary. Junction Max 10 + level. </td></tr><tr><td>''' Fast Cast '''</td><td>'' 0 '''</td><td>'' N/A ''</td><td>'' 6 ''</td></tr></table>
 
<table border="1"><tr><td>''' Fireball ''</td><td colspan="2">'' Physical ''</td><td>'' Fire '</td></tr><tr><td colspan="4"> You lob a massive ball of all-consuming fire at a target, it then explodes outwards and deals additional damage to everything within a 25-foot radius. Deals 3d6 damage to the initial target and 1d6 to secondary targets. Each Junction adds 1d6 to both base and secondary. Junction Max 10 + level. </td></tr><tr><td>''' Fast Cast '''</td><td>'' 0 '''</td><td>'' N/A ''</td><td>'' 6 ''</td></tr></table>
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At this time, only Exo-Mages have access to the Exo-Mage List, but that has the potential to change.
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==Learned==
 
==Learned==
 
[[MRPG Learned Spell List|Learned Spell List]]
 
[[MRPG Learned Spell List|Learned Spell List]]
 
 
 
 
 
<table border="1">
 
<tr><td>'''Send Away'''</td><td colspan="2">''Effect''</td><td>''Death''</td></tr>
 
<tr><td colspan="4">You attempt to send a single target "away". Where are you trying to send it to? You don't care. </td></tr>
 
<tr><td>'''Casting Speed'''</td><td>''Minimum Level:'' '''20'''</td><td>****</td><td>''Cool Down:'' '''8, 1 hour'''</td></tr>
 
</table>
 
 
 
 
<table border="1"><tr><td>''' Dark Magic Attack ''</td><td colspan="2">'' Physical, Mystical ''</td><td>'' Dark '</td></tr><tr><td colspan="4"> A sudden, intense burst of complex energy surges from your outstretched hand and stirkes a single target. Deals 10d6 Negative Damage and 1d4 per level Untyped damage. </td></tr><tr><td>''' Fast Cast '''</td><td>'' 20 '''</td><td>'' ******** ''</td><td>'' 6 ''</td></tr></table>
 
 
 
 
 
<table border="1">
 
<tr><td>'''Ultimate Offering'''</td><td colspan="2">''Effect, Mystical''</td><td>''Death''</td></tr>
 
<tr><td colspan="4">
 
Calling up the ultimate powering over life and death, the mage offers up one being as a living sacrifice to transform its ethereal essence and life force into a weapon, to be immediately targeted at another, dealing 1d6 damage per the sacrificed victim's hit points to the target. The sacrifice must be a Mortal being and must actually die.
 
</td></tr>
 
<tr><td align="right" colspan="2">''Minimum Level:'' '''24'''</td><td>*********</td><td>''Cool Down:'' '''80, 1 week'''</td></tr>
 
</table>
 
 
 
 
<table border="1"><tr><td>''' Send Away, Mass ''</td><td colspan="2">'' Effect ''</td><td>'' Death '</td></tr><tr><td colspan="4"> Similar to the spell Send Away, but targeting everything within range. </td></tr><tr><td>''' Slow Cast '''</td><td>'' 24 '''</td><td>'' **** ''</td><td>'' 30, 1 hour ''</td></tr></table>
 
  
 
==Granted==
 
==Granted==
<table border="1" cellpadding="20" width="100%"><tr><td align="center">Granted</td></tr></table>
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[[MRPG Granted Spell List|Granted spells]]
 
 
 
 
 
 
 
 
  
 
==Aurmancer Spell List==
 
==Aurmancer Spell List==
 
You can probably guess.
 
You can probably guess.
 +
 +
[[MRPG Aurmanacer Spell List]]
  
 
==See Also==
 
==See Also==

Latest revision as of 17:23, 13 May 2016

To Simplify matters, the spell lists are being split across multiple pages, since I quickly realized that trying to have them all in one place was a nightmare.

The Star Rating on a spell is always equal to the Stars + the caster's Rank.

Schools:

  • Earth
  • Fire
  • Wind
  • Water
  • Light
  • Dark
  • Mind
  • Life
  • Death
  • Change
  • Holy
  • Force

Types:

  • Physical
  • Mystical
  • Effect
  • Elemental
  • Aura

Sample:

Spell NameTpyes go here, separated by commasSchool
Description Goes here.
Casting SpeedMinimum Level: #[Star Rating]Cool Down: #


FireballElementalFire

The mage raises their hands and expels a massive ball of fire. It races forward until striking a single target, then exploded in all directions, dealing 1d6 fire damage per caster level to all targets within a 25-foot radius.

Fast CastMinimum Level: 100Cool Down: 8


Ultimate OfferingMysticalDeath

Calling up the ultimate powering over life and death, the mage offers up one being as a living sacrifice to transform it's ethereal essence and very life force into a weapon, to be immediately targeted at another, dealing 1d6 damage per the sacrificed victim's hit points to the target. The sacrifice must be a Mortal being and must actually die.

Fast CastMinimum Level: 24*********Cool Down: 80, 1 Week


Endo-Mage Spell List

These are the spells accessed by those using Endo-Magic:

The *MRPG Auramancer also has access to some Effect spells from this list.


MRPG Endo-Mage Spell List

Exo-Mage Spell List

Spell list belonging to the MRPG Exo-Mage

MRPG Exo-Mage Spell List

Fireball Physical Fire '
You lob a massive ball of all-consuming fire at a target, it then explodes outwards and deals additional damage to everything within a 25-foot radius. Deals 3d6 damage to the initial target and 1d6 to secondary targets. Each Junction adds 1d6 to both base and secondary. Junction Max 10 + level.
Fast Cast 0 N/A 6

At this time, only Exo-Mages have access to the Exo-Mage List, but that has the potential to change.

Learned

Learned Spell List

Granted

Granted spells

Aurmancer Spell List

You can probably guess.

MRPG Aurmanacer Spell List

See Also

Old Spell Lists