Difference between revisions of "MRPG Spell List"

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(Learned)
(Learned)
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==Learned==
 
==Learned==
 
[[MRPG Learned Spell List|Learned Spell List]]
 
[[MRPG Learned Spell List|Learned Spell List]]
 
 
 
 
 
<table border="1">
 
<tr><td>'''Send Away'''</td><td colspan="2">''Effect''</td><td>''Death''</td></tr>
 
<tr><td colspan="4">You attempt to send a single target "away". Where are you trying to send it to? You don't care. </td></tr>
 
<tr><td>'''Casting Speed'''</td><td>''Minimum Level:'' '''20'''</td><td>****</td><td>''Cool Down:'' '''8, 1 hour'''</td></tr>
 
</table>
 
 
 
 
<table border="1"><tr><td>''' Dark Magic Attack ''</td><td colspan="2">'' Physical, Mystical ''</td><td>'' Dark '</td></tr><tr><td colspan="4"> A sudden, intense burst of complex energy surges from your outstretched hand and stirkes a single target. Deals 10d6 Negative Damage and 1d4 per level Untyped damage. </td></tr><tr><td>''' Fast Cast '''</td><td>'' 20 '''</td><td>'' ******** ''</td><td>'' 6 ''</td></tr></table>
 
 
 
 
 
<table border="1">
 
<tr><td>'''Ultimate Offering'''</td><td colspan="2">''Effect, Mystical''</td><td>''Death''</td></tr>
 
<tr><td colspan="4">
 
Calling up the ultimate powering over life and death, the mage offers up one being as a living sacrifice to transform its ethereal essence and life force into a weapon, to be immediately targeted at another, dealing 1d6 damage per the sacrificed victim's hit points to the target. The sacrifice must be a Mortal being and must actually die.
 
</td></tr>
 
<tr><td align="right" colspan="2">''Minimum Level:'' '''24'''</td><td>*********</td><td>''Cool Down:'' '''80, 1 week'''</td></tr>
 
</table>
 
 
 
 
<table border="1"><tr><td>''' Send Away, Mass ''</td><td colspan="2">'' Effect ''</td><td>'' Death '</td></tr><tr><td colspan="4"> Similar to the spell Send Away, but targeting everything within range. </td></tr><tr><td>''' Slow Cast '''</td><td>'' 24 '''</td><td>'' **** ''</td><td>'' 30, 1 hour ''</td></tr></table>
 
  
 
==Granted==
 
==Granted==

Revision as of 22:46, 19 April 2016

To Simplify matters, the spell lists are being split across multiple pages, since I quickly realized that trying to have them all in one place was a nightmare.

The Star Rating on a spell is always equal to the Stars + the caster's Rank.

Schools:

  • Earth
  • Fire
  • Wind
  • Water
  • Light
  • Dark
  • Mind
  • Life
  • Death
  • Change
  • Holy
  • Force

Types:

  • Physical
  • Mystical
  • Effect
  • Elemental
  • Aura

Sample:

Spell NameTpyes go here, separated by commasSchool
Description Goes here.
Casting SpeedMinimum Level: #[Star Rating]Cool Down: #


FireballElementalFire

The mage raises their hands and expels a massive ball of fire. It races forward until striking a single target, then exploded in all directions, dealing 1d6 fire damage per caster level to all targets within a 25-foot radius.

Fast CastMinimum Level: 100Cool Down: 8


Ultimate OfferingEffect, MysticalDeath

Calling up the ultimate powering over life and death, the mage offers up one being as a living sacrifice to transform it's ethereal essence and very life force into a weapon, to be immediately targeted at another, dealing 1d6 damage per the sacrificed victim's hit points to the target. The sacrifice must be a Mortal being and must actually die.

Fast CastMinimum Level: 24*********Cool Down: 80, 1 Week


Endo-Mage Spell List

MRPG Endo-Mage Spell List

Exo-Mage Spell List

Spell list belonging to the MRPG Exo-Mage

MRPG Exo-Mage Spell List

Fireball Physical Fire '
You lob a massive ball of all-consuming fire at a target, it then explodes outwards and deals additional damage to everything within a 25-foot radius. Deals 3d6 damage to the initial target and 1d6 to secondary targets. Each Junction adds 1d6 to both base and secondary. Junction Max 10 + level.
Fast Cast 0 N/A 6

Learned

Learned Spell List

Granted

Granted



Aurmancer Spell List

You can probably guess.

See Also

Old Spell Lists