Difference between revisions of "MRPG Spell List"

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[[MRPG Endo-Mage Spell List]]
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The Star Rating on a spell is always equal to the Stars + the caster's Rank.
 
The Star Rating on a spell is always equal to the Stars + the caster's Rank.
  

Revision as of 22:39, 19 April 2016

MRPG Endo-Mage Spell List

The Star Rating on a spell is always equal to the Stars + the caster's Rank.

Schools:

  • Earth
  • Fire
  • Wind
  • Water
  • Light
  • Dark
  • Mind
  • Life
  • Death
  • Change
  • Holy
  • Force

Types:

  • Physical
  • Mystical
  • Effect
  • Elemental
  • Aura

Sample:

Spell NameTpyes go here, separated by commasSchool
Description Goes here.
Casting SpeedMinimum Level: #[Star Rating]Cool Down: #


FireballPhysicalFire

The mage raises their hands and expels a massive ball of fire. It races forward until striking a single target, then exploded in all directions, dealing 1d6 fire damage per caster level to all targets within a 25-foot radius.

Fast CastMinimum Level: 100Cool Down: 8


Ultimate OfferingEffect, MysticalDeath

Calling up the ultimate powering over life and death, the mage offers up one being as a living sacrifice to transform it's ethereal essence and very life force into a weapon, to be immediately targeted at another, dealing 1d6 damage per the sacrificed victim's hit points to the target. The sacrifice must be a Mortal being and must actually die.

Fast CastMinimum Level: 24*********Cool Down: 80, 1 Week



Learned

Learned




Send AwayEffectDeath
You attempt to send a single target "away". Where are you trying to send it to? You don't care.
Casting SpeedMinimum Level: 20****Cool Down: 8, 1 hour


Dark Magic Attack Physical, Mystical Dark '
A sudden, intense burst of complex energy surges from your outstretched hand and stirkes a single target. Deals 10d6 Negative Damage and 1d4 per level Untyped damage.
Fast Cast 20 ******** 6



Ultimate OfferingEffect, MysticalDeath

Calling up the ultimate powering over life and death, the mage offers up one being as a living sacrifice to transform its ethereal essence and life force into a weapon, to be immediately targeted at another, dealing 1d6 damage per the sacrificed victim's hit points to the target. The sacrifice must be a Mortal being and must actually die.

Minimum Level: 24*********Cool Down: 80, 1 week


Send Away, Mass Effect Death '
Similar to the spell Send Away, but targeting everything within range.
Slow Cast 24 **** 30, 1 hour

Granted

Granted

MRPG Exo-Mage Spell List

Exo-Mage Spell List

Spell list belonging to the MRPG Exo-Mage

Fireball Physical Fire '
You lob a massive ball of all-consuming fire at a target, it then explodes outwards and deals additional damage to everything within a 25-foot radius. Deals 3d6 damage to the initial target and 1d6 to secondary targets. Each Junction adds 1d6 to both base and secondary. Junction Max 10 + level.
Fast Cast 0 N/A 6

Aurmancer Spell List

You can probably guess.

See Also

Old Spell Lists