Difference between revisions of "MRPG Proficiency List"

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===Combat===
 
===Combat===
 
*Weapon Proficiency - Bladed
 
*Weapon Proficiency - Bladed
**
+
**Strength
 
*Weapon Proficiency - Blunt
 
*Weapon Proficiency - Blunt
 +
**Strength
 
*Weapon Proficiency - Martial
 
*Weapon Proficiency - Martial
 +
**Dexterity
 
*Weapon Proficiency - Ranged
 
*Weapon Proficiency - Ranged
 +
**Dexterity
 
*Weapon Proficiency - Empty-Hand
 
*Weapon Proficiency - Empty-Hand
 +
**Strength
 
*Weapon Proficiency - Thrown
 
*Weapon Proficiency - Thrown
 +
**Strength
 
*Armor Proficiency - Light
 
*Armor Proficiency - Light
 +
**Stamina
 
*Armor Proficiency - Medium
 
*Armor Proficiency - Medium
 +
**Stamina
 
*Armor Proficiency - Heavy
 
*Armor Proficiency - Heavy
 +
**Stamina
 
*Shield Proficiency
 
*Shield Proficiency
 +
**Strength

Revision as of 20:46, 5 March 2019

All proficiency are now lumped together. Still working out exactly how to decide who gets what.

Proficiencies

CombatMagicSpecial
  • Weapon Proficiency - Bladed
  • Weapon Proficiency - Blunt
  • Weapon Proficiency - Martial
  • Weapon Proficiency - Ranged
  • Weapon Proficiency - Empty-Hand
  • Weapon Proficiency - Thrown
  • Armor Proficiency - Light
  • Armor Proficiency - Medium
  • Armor Proficiency - Heavy
  • Shield Proficiency
  • Magic Proficiency - Endo
  • Magic Proficiency - Exo
  • Magic Proficiency - Spirit
  • Magic Proficiency - Aura
  • Magic Proficiency - Scroll
  • Special Proficiency - Dodge
  • Special Proficiency - Stealth
  • Special Proficiency - Melee
  • Special Proficiency - Ranged
  • Special Proficiency - Lore
  • Special Proficiency - Deception
  • Special Proficiency - Charisma
  • Special Proficiency - Tinkering
  • Special Proficiency - Two-Handed Fighting
  • Special Proficiency - Dual Wielding
  • Special Proficiency - Single-Weapon Fighting

Proficiency Lists

Each Proficiency is capped by a specific stat, meaning the points assigned to the proficiency cannot be higher than the base(unbuffed) value of that stat. The stats in turn provide a bonus to the rolls made with the proficiency.

Combat

  • Weapon Proficiency - Bladed
    • Strength
  • Weapon Proficiency - Blunt
    • Strength
  • Weapon Proficiency - Martial
    • Dexterity
  • Weapon Proficiency - Ranged
    • Dexterity
  • Weapon Proficiency - Empty-Hand
    • Strength
  • Weapon Proficiency - Thrown
    • Strength
  • Armor Proficiency - Light
    • Stamina
  • Armor Proficiency - Medium
    • Stamina
  • Armor Proficiency - Heavy
    • Stamina
  • Shield Proficiency
    • Strength