Difference between revisions of "MRPG Effects"
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− | Though I loathe each and every one of these effects from the bottom of my very soul, they are | + | Though I loathe each and every one of these effects from the bottom of my very soul, they are necessary in order to provide a well-balanced and rounded gameplay experience. Each effect is temporary and can be overcome with the use of a [[MRPG Flourish]]. |
'''Effects:''' | '''Effects:''' | ||
Line 7: | Line 7: | ||
*Disarm | *Disarm | ||
*Hamstrung | *Hamstrung | ||
+ | *Immobile | ||
+ | |||
==Knockdown== | ==Knockdown== | ||
− | |||
− | |||
==See Also:== | ==See Also:== | ||
*[[Mage Wars RPG]] | *[[Mage Wars RPG]] |
Revision as of 19:32, 21 July 2012
Though I loathe each and every one of these effects from the bottom of my very soul, they are necessary in order to provide a well-balanced and rounded gameplay experience. Each effect is temporary and can be overcome with the use of a MRPG Flourish.
Effects:
- Blindness
- Knockdown
- Shaken
- Disarm
- Hamstrung
- Immobile