MRPG Death

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The death system revolves around the concept of phylacteries(or "soul-hidy places"). Basically, each character has two phylactery that can be used in resurrection in the event of a character's untimely demise. Death in Mage Wars has two modes: dead and destroyed. The difference is very important, as "dead" means the character is only dead and the body remains and can be brought back to life. "Destroyed" implies that the body is somehow destroyed, and more powerful magics will be required to restore them.

Phylactery

The character's phylactery is an item that can be used to resurrect him from any death mode at all. Each character has two, one stored at Sun's Beacon and the other that the player can place wherever they choose. The second phylactery can be moved around, but must be installed in a special shrine in order to function. This can be at a temple in a city, in guild halls or skyships, even in some wilderness locations.

The phylactery is related to Necromancy and will receive additional updates with the necromancer source book. In-game, the necromancers(already in existence, not playable) are responsible for restoring life in the event of the inevitable.

See Also: