MRPG Checklist

From The Coursebooks Wiki
Revision as of 23:19, 18 September 2017 by CourseDirector (talk | contribs)
Jump to navigation Jump to search
  • Units unit list needs to be completed, but the basic concept is done
  • Spell lists need revision
    • Specifically the exo-mage spell list needs to be overhauled because I forgot how the Junction System worked halfway through writing it.
  • Classes need a revisit. Evade and Dodge are now functionally identical, so Rangers do not need both.
  • Weapons need to have all the nitty-gritty work done.

Notes

This is a scratch-space for ideas:

  • Give weapons special effects on crit!
  • Invent a system for spells to crit.
  • modify Activated Abilities to include rules on proficiencies, EG "special attacks" require appropriate "special proficiency".
  • WRITE RULES FOR STEALTH!

See Also: