MRPG Checklist
Revision as of 22:07, 18 September 2017 by CourseDirector (talk | contribs)
- Units unit list needs to be completed, but the basic concept is done
- Playable Races -workable concept complete, details required.
- Spell lists need revision
- Specifically the exo-mage spell list needs to be overhauled because I forgot how the Junction System worked halfway through writing it.
- Revisit Rules on MRPG Dual-Wielding
- Classes need a revisit. Evade and Dodge are now functionally identical, so Rangers do not need both.
- MRPG Combat and Magic needs a once-over to come inline with the changes to AV
- Weapons need to have all the nitty-gritty work done.
Notes
This is a scratch-space for ideas:
- Give weapons special effects on crit!
- Invent a system for spells to crit.