Difference between revisions of "MRPG Buffs and Modifiers"

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Buffed stats apply to proficiency caps. If a player has 12 points in a Weapon Proficiency, but only 10 strength, they would recieve only 10 points of the proficiency, but if they buffed the strength to 12, they would get all 12.  
 
Buffed stats apply to proficiency caps. If a player has 12 points in a Weapon Proficiency, but only 10 strength, they would recieve only 10 points of the proficiency, but if they buffed the strength to 12, they would get all 12.  
 
==Modifier==
 
The Modifier is number used in certain calculations and checks. Modifier(or Mod for short) is equal to 1 per 5 points.
 
 
A character with a Speed of 10 would have a speed modifier of 2.
 
  
 
==See Also:==
 
==See Also:==

Revision as of 17:00, 16 March 2016

Buffs

A "buff" is any item/spell/potion/ability/etc that increases, decreases, or otherwise changes a skill, stat, or proficiency. Most buffs add to the total "buffed" score for an item, but there are exceptions. Potions, for example, actually raise base stats(so an Intelligence-enhancing potion raises your base(unbuffed) Intelligence temporarily.

Buffed

The term "buffed" applies to the total score after all buffs are applied.

Example: a character has a base STR of 10 and is wearing a Ring of Strength +2, their base STR is still 10, but they have a buffed STR of 12.

Buffed stats apply to proficiency caps. If a player has 12 points in a Weapon Proficiency, but only 10 strength, they would recieve only 10 points of the proficiency, but if they buffed the strength to 12, they would get all 12.

See Also: