Difference between revisions of "MRPG Spell List"

From The Coursebooks Wiki
Jump to navigation Jump to search
(Subtractive Gain)
Line 57: Line 57:
  
 
=====First Progression(Level 0)=====
 
=====First Progression(Level 0)=====
 +
<table border="1">
 +
<tr><td>'''Fireball'''</td><td>''Physical''</td><td>''Fire''</td></tr>
 +
<tr><td colspan="3">
 +
The mage raises their hands and expels a massive ball of fire. It races forward until striking a single target, then exploded in all directions, dealing 1d6 fire damage per caster level to all targets within a 25-foot radius.
 +
</td></tr>
 +
<tr><td align="right" colspan="2">''Minimum Level:'' '''1'''</td><td>''Cool Down:'' '''8'''</td></tr>
 +
</table>
  
 
=====Second Progression(Level 3)=====
 
=====Second Progression(Level 3)=====
Line 86: Line 93:
  
 
===Learned===
 
===Learned===
 +
<table border="1">
 +
<tr><td>'''Ultimate Offering'''</td><td>''Effect, Mystical''</td><td>''Death''</td></tr>
 +
<tr><td colspan="3">
 +
Calling up the ultimate powering over life and death, the mage offers up one being as a living sacrifice to transform it's ethereal essence and very life force into a weapon, to be immediately targeted at another, dealing 1d6 damage per the sacrificed victim's hit points to the target. The sacrifice must be a Mortal being and must actually die.
 +
</td></tr>
 +
<tr><td align="right" colspan="2">''Minimum Level:'' '''24'''</td><td>''Cool Down:'' '''80, 1 week'''</td></tr>
 +
</table>
 +
 +
 +
  
 
===Granted===
 
===Granted===

Revision as of 17:00, 29 October 2015

Spell NameTpyes go here, separated by commasSchool
Description Goes here.
Minimum Level: #Cool Down: #

Schools:

  • Earth
  • Fire
  • Wind
  • Water
  • Light
  • Dark
  • Mind
  • Life
  • Death
  • Change
  • Holy

Types:

  • Physical
  • Mystical
  • Effect
  • Elemental
  • Aura

Sample:

FireballPhysicalFire

The mage raises their hands and expels a massive ball of fire. It races forward until striking a single target, then exploded in all directions, dealing 1d6 fire damage per caster level to all targets within a 25-foot radius.

Minimum Level: 1Cool Down: 8
Ultimate OfferingEffect, MysticalDeath

Calling up the ultimate powering over life and death, the mage offers up one being as a living sacrifice to transform it's ethereal essence and very life force into a weapon, to be immediately targeted at another, dealing 1d6 damage per the sacrificed victim's hit points to the target. The sacrifice must be a Mortal being and must actually die.

Minimum Level: 24Cool Down: 80, 1 week


Master Spell List

All spells.

Gained

These are spells that are gained as part of the normal process of leveling.

Additive Gain

Additive Gain: 3, 6, 9, 12, 15, 18, 21, 23

First Progression(Level 0)
FireballPhysicalFire

The mage raises their hands and expels a massive ball of fire. It races forward until striking a single target, then exploded in all directions, dealing 1d6 fire damage per caster level to all targets within a 25-foot radius.

Minimum Level: 1Cool Down: 8
Second Progression(Level 3)
Third Progression(Level 6)
Fourth Progression(Level 9)
Fifth Progression(Level 12)
Sixth Progression(Level 15)
Seventh Progression(Level 21)
Eighth Progression(Level 23)

Subtractive Gain

Subtractive Gain: 5, 10, 15, 20

First Progression(Level 0)
Second Progression(Level 5)
Third Progression(Level 10)
Fourth Progression(Level 15)
Fifth Progression(Level 20)

Learned

Ultimate OfferingEffect, MysticalDeath

Calling up the ultimate powering over life and death, the mage offers up one being as a living sacrifice to transform it's ethereal essence and very life force into a weapon, to be immediately targeted at another, dealing 1d6 damage per the sacrificed victim's hit points to the target. The sacrifice must be a Mortal being and must actually die.

Minimum Level: 24Cool Down: 80, 1 week



Granted

See Also


Old Spell Lists