Difference between revisions of "MRPG Spell List"
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=====First Progression(Level 0)===== | =====First Progression(Level 0)===== | ||
+ | <table border="1"> | ||
+ | <tr><td>'''Fireball'''</td><td>''Physical''</td><td>''Fire''</td></tr> | ||
+ | <tr><td colspan="3"> | ||
+ | The mage raises their hands and expels a massive ball of fire. It races forward until striking a single target, then exploded in all directions, dealing 1d6 fire damage per caster level to all targets within a 25-foot radius. | ||
+ | </td></tr> | ||
+ | <tr><td align="right" colspan="2">''Minimum Level:'' '''1'''</td><td>''Cool Down:'' '''8'''</td></tr> | ||
+ | </table> | ||
=====Second Progression(Level 3)===== | =====Second Progression(Level 3)===== | ||
Line 86: | Line 93: | ||
===Learned=== | ===Learned=== | ||
+ | <table border="1"> | ||
+ | <tr><td>'''Ultimate Offering'''</td><td>''Effect, Mystical''</td><td>''Death''</td></tr> | ||
+ | <tr><td colspan="3"> | ||
+ | Calling up the ultimate powering over life and death, the mage offers up one being as a living sacrifice to transform it's ethereal essence and very life force into a weapon, to be immediately targeted at another, dealing 1d6 damage per the sacrificed victim's hit points to the target. The sacrifice must be a Mortal being and must actually die. | ||
+ | </td></tr> | ||
+ | <tr><td align="right" colspan="2">''Minimum Level:'' '''24'''</td><td>''Cool Down:'' '''80, 1 week'''</td></tr> | ||
+ | </table> | ||
+ | |||
+ | |||
+ | |||
===Granted=== | ===Granted=== |
Revision as of 17:00, 29 October 2015
Spell Name | Tpyes go here, separated by commas | School |
Description Goes here. | ||
Minimum Level: # | Cool Down: # |
Schools:
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Types:
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Sample:
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Contents
Master Spell List
All spells.
Gained
These are spells that are gained as part of the normal process of leveling.
Additive Gain
Additive Gain: 3, 6, 9, 12, 15, 18, 21, 23
First Progression(Level 0)
Fireball | Physical | Fire |
The mage raises their hands and expels a massive ball of fire. It races forward until striking a single target, then exploded in all directions, dealing 1d6 fire damage per caster level to all targets within a 25-foot radius. | ||
Minimum Level: 1 | Cool Down: 8 |
Second Progression(Level 3)
Third Progression(Level 6)
Fourth Progression(Level 9)
Fifth Progression(Level 12)
Sixth Progression(Level 15)
Seventh Progression(Level 21)
Eighth Progression(Level 23)
Subtractive Gain
Subtractive Gain: 5, 10, 15, 20
First Progression(Level 0)
Second Progression(Level 5)
Third Progression(Level 10)
Fourth Progression(Level 15)
Fifth Progression(Level 20)
Learned
Ultimate Offering | Effect, Mystical | Death |
Calling up the ultimate powering over life and death, the mage offers up one being as a living sacrifice to transform it's ethereal essence and very life force into a weapon, to be immediately targeted at another, dealing 1d6 damage per the sacrificed victim's hit points to the target. The sacrifice must be a Mortal being and must actually die. | ||
Minimum Level: 24 | Cool Down: 80, 1 week |
Granted
See Also
- Mage Wars RPG
- MRPG Combat and Magic
- MRPG Spell list
- MRPG Damage Types
- Light
- Dark
- Mind
- Life
- Death
- Change
- Holy