Difference between revisions of "MRPG Warrior Old"

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(Favored)
(Favored)
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==Favored==
 
==Favored==
*'''Favored Stat:''' Strength
+
*'''Favored Stat:''' Choose Strength or Dexterity
 
*'''Favored Proficiencies:''' Special Proficiency: Melee, Choose 1 Weapon Proficiency.
 
*'''Favored Proficiencies:''' Special Proficiency: Melee, Choose 1 Weapon Proficiency.
  

Revision as of 00:11, 27 October 2012

Warriors are the basic sword-only class(though they have access to all weapons). Warriors cannot, by default, use any form of magic. They can wield magical items but cannot use scrolls or wands.

The Warrior class is based around two things: hitting hard and not getting hurt. Most of the abilities and facets center around damage-reduction and landing very heavy blows. The attack slowly, but when they do hit, they hit very hard.

The basic trade off is thus: either you can land most of your attacks and do little damage, or you can miss most of the time and do a lot of damage per-hit.

  • Special Proficiency, Melee
  • Weapon Proficiency, Bladed
  • Weapon Proficiency, Blunt
  • Weapon Proficiency, Ranged
  • Weapon Proficiency, Martial
  • Shield Proficiency
  • Armor Proficiency, Light
  • Armor Proficiency, Heavy

Favored

  • Favored Stat: Choose Strength or Dexterity
  • Favored Proficiencies: Special Proficiency: Melee, Choose 1 Weapon Proficiency.

Threat-management

Warriors are able to produce a lot of threat, their class makes the best tank because they can, in tank-mode, force all of the monsters to attack them while taking very little damage. This is not static, but situational, warriors will use various facets and skills to draw attention to themselves when the need arises.

Additionally, they can manage their threat by producing less if, for example, they are in an all-warrior group and want the aggro evenly-spaced out.

See Also: